Kategorie: Life
-

21 Years World of Warcraft
Weiterlesen: 21 Years World of WarcraftJanuary 28, 2005 , started the EU open beta of World of Warcraft.
-

Projects and Ideas 2026 (de)
Weiterlesen: Projects and Ideas 2026 (de)Zu Beginn eines neuen Jahres macht man sich Gedanken, wie es weitergehen soll/könnte. Ich spreche hier nicht von irgendwelchen Neujahrsvorsätzen, die man sowieso nicht einhält. Vielmehr geht es darum, sich Gedanken über Projekte und Ideen zu machen die man im…
-

Projects and Ideas 2026 (en)
Weiterlesen: Projects and Ideas 2026 (en)At the beginning of a new year, we think about how things should/could continue. I’m not talking about New Year’s resolutions that we don’t keep anyway. Rather, it’s about thinking about projects and ideas that we want to tackle in…
-

Cult-Movie anniversaries in 2026 …
Weiterlesen: Cult-Movie anniversaries in 2026 …These cult movies will celebrate their anniversaries in 2026. Now you’re feeling F%#§ing OLD!.
-

Streaming-Jahr 2025
Weiterlesen: Streaming-Jahr 2025Das Streaming-Jahr 2025 – hier ist mein Rückblick mit den Tops und Flops (und mehr Flops) in Sachen Filme und Serien.
-

The Streaming-Year 2025
Weiterlesen: The Streaming-Year 2025The streaming year 2025 – here is my review with the tops and flops (more flops) in terms of movies and series.
-

Happy Winter Solstice
Weiterlesen: Happy Winter SolsticeAfter the Darkest Night The Sun returns So does my Powers!
-

TIME 2025: The Architects of AI (EN)
Weiterlesen: TIME 2025: The Architects of AI (EN)The selection of „The Architects of AI“ as TIME’s 2025 Person of the Year points to the long-term significance of artificial intelligence. This development could be jeopardized if exaggerated expectations lead to disappointment.
-

TIME 2025: The Architects of AI (DE)
Weiterlesen: TIME 2025: The Architects of AI (DE)Die Wahl von „The Architects of AI“ als TIME’s 2025 Person of the Year deutet auf die langfristige Bedeutung von Künstlicher Intelligenz hin. Die Entwicklung könnte gefährdet werden, falls übertriebene Erwartungen zur Enttäuschung führen.
-

Insert (first) coin here: Pong
Weiterlesen: Insert (first) coin here: PongPong, released in 1972 by Atari, revolutionized arcade gaming with its simplicity and engaging gameplay, leading to a thriving industry. Its design principles shaped game mechanics and multiplayer experiences, influencing gaming culture persistently.
-

Hits of the 80s: Being Boring
Weiterlesen: Hits of the 80s: Being BoringThe song „Being Boring“ by Pet Shop Boys explores themes of memory, loss, and personal growth, reflecting on youth and lost friends. Initially commercially disappointing, it has since gained appreciation as a poignant cultural anthem.
-

Insert the LAST Coin: Star Wars Trilogy Arcade
Weiterlesen: Insert the LAST Coin: Star Wars Trilogy ArcadeThe Star Wars Trilogy Arcade, a rail shooter released by Sega in 1999, blends immersive gameplay and nostalgic elements. It gained cult status for its cinematic experience, remaining a significant part of arcade history despite its limited availability today.
-

Film review: KPop Demon Hunters
Weiterlesen: Film review: KPop Demon HuntersThe film „KPop Demon Hunters“ combines K-pop and demon hunters, offering a strong story and animation, but suffers from questionable taste in music. The rating depends heavily on the viewer’s preference for K-pop.
-

Film-Kritik: KPop Demon Hunters
Weiterlesen: Film-Kritik: KPop Demon HuntersDer Film „KPop Demon Hunters“ kombiniert K-Pop und Dämonenjäger-Thematik, bietet starke Story und Animation, leidet jedoch unter Geschmacksfragen bezüglich seiner Musik. Die Bewertung hängt stark von der K-Pop-Vorliebe der Zuschauer ab.







